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- on exitFrame
- global s4, e4, s5, e5, s6, e6
- set s4 to the number of cast "sbstart"
- set s5 to s4
- set e4 to the number of cast "sbend"
- set e5 to e4
- set s6 to the number of cast "sastart"
- set e6 to the number of cast "saend"
- set the cursor of sprite 4 to [50, 51]
- set the cursor of sprite 5 to [50, 51]
- set the cursor of sprite 6 to [50, 51]
- movPrep()
- end
-